Getting Started
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Getting Started
Getting Started
New to Transfr? Unbox your headsets, get learners signed in, and run your first session.
Getting Started
Devices and Casting
Transfr Trek
Transfr Train
Dashboard
FAQ
Quest 3S Quick Start & Hardware Guides
Set up, use, and maintain your Quest 3S: hardware guide, quick start, videos, and IT network requirements.
What's the difference between Transfr Trek and Transfr Train?
Trek is career exploration; Train is skills training. How to tell which one your organization has.
Quest 2 Quick Start & Hardware Guides
Set up, use, and maintain your Quest 2: hardware guide, quick start, videos, and IT network requirements.
Pico Neo 3 Headset Guide
Set up and maintain the Pico Neo 3: unboxing, controllers, guardian setup, cleaning, and specs.
Changing Controller Batteries
How to change the AA batteries in Quest and Pico controllers, with a video for each.
How do I get started with the Transfr Dashboard?
Six steps from your invitation email to watching learner progress, with the full guide linked at each stage.
Transfr Trek : Learner Quick Start Guide
Using your own Quest headsets?
The journey from boxes of your own Meta Quest headsets to learners in sims: Meta Horizon, the activation code, ManageXR, and enrolling devices.
Preparing for an event or class day
What to do the day before, the morning of, and during a career day or all-day event: charging, casting, play space, session length, and the headset label check.
What ports and URLs does Transfr need allowlisted?
The canonical list of ports, URLs, and protocols to allowlist for Transfr headsets and web tools. Print it straight from the page for your network team.
Meta Horizon accounts and activation codes
What a Meta Horizon Managed Services account is, what it costs, and the two codes involved in connecting your organization to Transfr.
How do I accept Transfr apps in ManageXR?
If your organization manages its own headsets, Transfr sends you a share code by email for each app. These are the steps to redeem that code in ManageXR so the app can be deployed to your headsets.